Tournament Rules, Ayr Hockey Challenge, 2023-2024 (Ayr Flames)

This Tournament is part of the 2023-2024 season, which is not set as the current season.
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AYR HOCKEY CHALLENGE 2024 
Tournament Rules


The Tournament Director / Committee, or the designated representative thereof, shall have complete authority with respect to the interpretation and/or application of the Tournament Rules and Regulations.

 

All decisions by Referees, the Tournament Director / Committee, or the designated representative thereof, shall be considered final and binding on all parties.


There are no appeals or protests allowed at this tournament. Any concerns or issues are to be address with the Tournament Director.

 

General:  


Hockey Canada rules, OMHA regulations and the OMHA manual of operations shall apply to all teams. In addition to these rules, complying with the rules with of the International Silver Stick Hockey Association.

 

All players shall wear all approved equipment and safety protection (i.e.: mouth guards, neck guards) as per the OMHA Manual of Operations.


Please note that teams from outside the OMHA are only required to wear mouth guards if that is a requirement of their governing body.

The Tournament Committee is requesting the assistance of team players and officials to help keep the dressing rooms tidy at the conclusion of each game. Please encourage your players to use the waste containers.

 

Team officials are requested to do an inspection of their dressing rooms immediately before entering and after their players have left. Please report any damage or untidiness to the Tournament Director / Committee Member immediately. Offending teams are responsible for any costs associated with damage or untidiness.

As a courtesy to the incoming teams please keep showers short and exit the dressing rooms as quickly as possible.


All teams and spectators are required to adhere to all COVID-19 protocols while attending any arena. Failure to do so can result in loss of privileges at the facilities.

Registration:

All teams are required to present an approved electronic roster and travel permit from their association prior to participating in their first game. All bench staff participating in the tournament must be on an approved electronic roster. A copy of the approved electronic roster must be submitted to the Tournament Director prior to game time, or the substitute will not be allowed to participate.

Games:

Teams are to be ready to play ten (10) minutes prior to their scheduled start times.

The tournament will not be utilizing the OMHA ‘straight time’ rule. No matter the score differential, games will be played stop time.

In the preliminary round, teams are awarded points based as follows: 

2 points for a win, 1 point for a tie, and 0 points for a game loss

The 2 teams with the highest point total in each pool will move on to the semi-final games. 

In the event of a two-way or more tie in this division, please refer to the Tie Breaking section of the rules.

Round Robin Game Times:

Preliminary round games for U9, U11 & U13 are 10-10-10, no flood.

 

Preliminary round games for U15 are 10-10-15, no flood.

 

No timeouts, overtime, or shoot-out during preliminary round.


Semi Final and Final Game Times:

Semi-final and final games for U9, U11 & U13 are 10-10-10, no flood. One 30 second timeout per team. No extra timeout in overtime.

 

Semi-final and final games for U15 are 10-10-15, no flood. One 30 second timeout per team. No extra timeout in overtime.

 

Tie-Breaking:


Tie Breaking in the round robin standings will be based, in order, on the following:

If two teams are tied with the same number of points accumulated:

1. Head-to-head record involving the two teams, then
2. Team with the highest number of wins for all games played in the round robin advances, then
3. Team with the best win percentage advances, then

4. Team with the highest percentage goal differential [GF/(GF+GA)%
5. Team with the least goals allowed against advances, then
6. Team with the least penalty minutes, then
7. Team with the earliest goal scored against their opponent in their first-round robin game, then

8. Coin Toss

If three or more teams are tied the same number of points accumulated:

1a. Team with the most number of wins for all games played in the round robin advances, then
2a. Team with the best win percentage advances, then
3a. Team with the highest percentage goal differential [GF/(GF+GA)%
4a. Team with the least goals allowed against advances, then
5a. Team with the least penalty minutes, then
6a. Team with the earliest goal scored against their opponent in their first round robin game, then
7a. Coin toss

Note: In the case of three or more teams tied in a division, the steps will apply to all teams till an advancing team is determined, then the remaining teams will begin again at 1a.

Tie-Breaking in Semi-Final and Final Games:

If tied after regulation time ends, a 5 minute, 4 on 4 sudden victory overtime period will be played. If still tied after the overtime period, a best of three shoot-out will commence. Teams will be provided a form to complete prior to their game to list their first 3 shooters in order of appearance the team chooses. 

If a player listed for the shootout is suspended or seriously injured during the game, the coach will indicate an alternate shooter in that skater’s position.

Shoot-out is a best of 3. If, after each team's three shooters are still tied, the shoot-out continues with alternating shots until one team leads after a round. Shooters may not repeat until all skaters have been used (goalies cannot be selected). Hockey Canada/OMHA Penalty Shot Rules will be the guideline for execution of shots. A player ejected from the game may not return for the shoot-out.


Determination of Home Team in Final Games:

The home team in the final games will be determined as follows:
The team with the highest total of game wins in the round robin. In the event of a tie, the home team shall be determined by:

1. Team with the best winning percentage in the round robin. then
2. Team with the highest percentage goal differential [GF/(GF+GA)%
3. Team with the least goals allowed against advances, then
4. Team with the least penalty minutes, then
5. Team with the earliest goal scored against their opponent in their first-round robin game, then
6. Coin toss